Parametric induction of animacy experience.
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Parametric induction of animacy experience. / Santos, Natacha S; David, Nicole; Bente, Gary; Vogeley, Kai.
in: CONSCIOUS COGN, Jahrgang 17, Nr. 2, 2, 2008, S. 425-437.Publikationen: SCORING: Beitrag in Fachzeitschrift/Zeitung › SCORING: Zeitschriftenaufsatz › Forschung › Begutachtung
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TY - JOUR
T1 - Parametric induction of animacy experience.
AU - Santos, Natacha S
AU - David, Nicole
AU - Bente, Gary
AU - Vogeley, Kai
PY - 2008
Y1 - 2008
N2 - Graphical displays of simple moving geometrical figures have been repeatedly used to study the attribution of animacy in human observers. Yet little is known about the relevant movement characteristics responsible for this experience. The present study introduces a novel parametric research paradigm, which allows for the experimental control of specific motion parameters and a predictable influence on the attribution of animacy. Two experiments were conducted using 3D computer animations of one or two objects systematically introducing variations in the following aspects of motion: directionality, discontinuity and responsiveness. Both experiments further varied temporal kinematics. Results showed that animacy experience increased with the time a moving object paused in the vicinity of a second object and with increasing complexity of interaction between the objects (approach and responsiveness). The experience of animacy could be successfully modulated in a parametric fashion by the systematic variation of comparably simple differential movement characteristics.
AB - Graphical displays of simple moving geometrical figures have been repeatedly used to study the attribution of animacy in human observers. Yet little is known about the relevant movement characteristics responsible for this experience. The present study introduces a novel parametric research paradigm, which allows for the experimental control of specific motion parameters and a predictable influence on the attribution of animacy. Two experiments were conducted using 3D computer animations of one or two objects systematically introducing variations in the following aspects of motion: directionality, discontinuity and responsiveness. Both experiments further varied temporal kinematics. Results showed that animacy experience increased with the time a moving object paused in the vicinity of a second object and with increasing complexity of interaction between the objects (approach and responsiveness). The experience of animacy could be successfully modulated in a parametric fashion by the systematic variation of comparably simple differential movement characteristics.
M3 - SCORING: Zeitschriftenaufsatz
VL - 17
SP - 425
EP - 437
JO - CONSCIOUS COGN
JF - CONSCIOUS COGN
SN - 1053-8100
IS - 2
M1 - 2
ER -