Virtual Reality for Neurorehabilitation: Insights from 3 European Clinics

Standard

Virtual Reality for Neurorehabilitation: Insights from 3 European Clinics. / O'Neil, Owen; Fernandez, Manuel Maurie; Herzog, Jürgen; Beorchia, Marta; Gower, Valerio; Gramatica, Furio; Starrost, Klaus; Kiwull, Lorenz.

In: PM&R, Vol. 10, No. 9 Suppl 2, 09.2018, p. S198-S206.

Research output: SCORING: Contribution to journalSCORING: Review articleResearch

Harvard

O'Neil, O, Fernandez, MM, Herzog, J, Beorchia, M, Gower, V, Gramatica, F, Starrost, K & Kiwull, L 2018, 'Virtual Reality for Neurorehabilitation: Insights from 3 European Clinics', PM&R, vol. 10, no. 9 Suppl 2, pp. S198-S206. https://doi.org/10.1016/j.pmrj.2018.08.375

APA

O'Neil, O., Fernandez, M. M., Herzog, J., Beorchia, M., Gower, V., Gramatica, F., Starrost, K., & Kiwull, L. (2018). Virtual Reality for Neurorehabilitation: Insights from 3 European Clinics. PM&R, 10(9 Suppl 2), S198-S206. https://doi.org/10.1016/j.pmrj.2018.08.375

Vancouver

O'Neil O, Fernandez MM, Herzog J, Beorchia M, Gower V, Gramatica F et al. Virtual Reality for Neurorehabilitation: Insights from 3 European Clinics. PM&R. 2018 Sep;10(9 Suppl 2):S198-S206. https://doi.org/10.1016/j.pmrj.2018.08.375

Bibtex

@article{3aa11d6a319e4f4c87c16e7c553411f9,
title = "Virtual Reality for Neurorehabilitation: Insights from 3 European Clinics",
abstract = "Virtual reality for the treatment of motor impairment is a burgeoning application of digital technology in neurorehabilitation. Virtual reality systems pose an opportunity for health care providers to augment the dose of task-oriented exercises delivered both in the clinic, and via telerehabilitation models in the home. The technology is almost exclusively applied as an adjunct to traditional approaches and is typically characterized by the use of gamified exergames which feature task-oriented physiotherapy exercises. At present, evidence for the efficacy of this technology is sparse, with some reviews suggesting it is the same or no better than conventional approaches. The purpose of this article is to provide real-world insights on the adoption of a virtual reality by 3 European clinics in 3 different service delivery models. These include an inpatient setting for Parkinson disease, a kiosk model for pediatric neurorehabilitation, and a home-based telerehabilitation model for neurologic patients. Motivations, settings, requirements for the pathology, outcomes, and challenges encountered during this process are reported with the objective of priming clinicians on what to expect when implementing virtual reality in neurorehabilitation.",
keywords = "Journal Article, Review",
author = "Owen O'Neil and Fernandez, {Manuel Maurie} and J{\"u}rgen Herzog and Marta Beorchia and Valerio Gower and Furio Gramatica and Klaus Starrost and Lorenz Kiwull",
note = "Copyright {\textcopyright} 2018 American Academy of Physical Medicine and Rehabilitation. Published by Elsevier Inc. All rights reserved.",
year = "2018",
month = sep,
doi = "10.1016/j.pmrj.2018.08.375",
language = "English",
volume = "10",
pages = "S198--S206",
journal = "PM&R",
issn = "1934-1482",
publisher = "Elsevier Inc.",
number = "9 Suppl 2",

}

RIS

TY - JOUR

T1 - Virtual Reality for Neurorehabilitation: Insights from 3 European Clinics

AU - O'Neil, Owen

AU - Fernandez, Manuel Maurie

AU - Herzog, Jürgen

AU - Beorchia, Marta

AU - Gower, Valerio

AU - Gramatica, Furio

AU - Starrost, Klaus

AU - Kiwull, Lorenz

N1 - Copyright © 2018 American Academy of Physical Medicine and Rehabilitation. Published by Elsevier Inc. All rights reserved.

PY - 2018/9

Y1 - 2018/9

N2 - Virtual reality for the treatment of motor impairment is a burgeoning application of digital technology in neurorehabilitation. Virtual reality systems pose an opportunity for health care providers to augment the dose of task-oriented exercises delivered both in the clinic, and via telerehabilitation models in the home. The technology is almost exclusively applied as an adjunct to traditional approaches and is typically characterized by the use of gamified exergames which feature task-oriented physiotherapy exercises. At present, evidence for the efficacy of this technology is sparse, with some reviews suggesting it is the same or no better than conventional approaches. The purpose of this article is to provide real-world insights on the adoption of a virtual reality by 3 European clinics in 3 different service delivery models. These include an inpatient setting for Parkinson disease, a kiosk model for pediatric neurorehabilitation, and a home-based telerehabilitation model for neurologic patients. Motivations, settings, requirements for the pathology, outcomes, and challenges encountered during this process are reported with the objective of priming clinicians on what to expect when implementing virtual reality in neurorehabilitation.

AB - Virtual reality for the treatment of motor impairment is a burgeoning application of digital technology in neurorehabilitation. Virtual reality systems pose an opportunity for health care providers to augment the dose of task-oriented exercises delivered both in the clinic, and via telerehabilitation models in the home. The technology is almost exclusively applied as an adjunct to traditional approaches and is typically characterized by the use of gamified exergames which feature task-oriented physiotherapy exercises. At present, evidence for the efficacy of this technology is sparse, with some reviews suggesting it is the same or no better than conventional approaches. The purpose of this article is to provide real-world insights on the adoption of a virtual reality by 3 European clinics in 3 different service delivery models. These include an inpatient setting for Parkinson disease, a kiosk model for pediatric neurorehabilitation, and a home-based telerehabilitation model for neurologic patients. Motivations, settings, requirements for the pathology, outcomes, and challenges encountered during this process are reported with the objective of priming clinicians on what to expect when implementing virtual reality in neurorehabilitation.

KW - Journal Article

KW - Review

U2 - 10.1016/j.pmrj.2018.08.375

DO - 10.1016/j.pmrj.2018.08.375

M3 - SCORING: Review article

C2 - 30121365

VL - 10

SP - S198-S206

JO - PM&R

JF - PM&R

SN - 1934-1482

IS - 9 Suppl 2

ER -