Taking control! Structural and behavioural plasticity in response to game-based inhibition training in older adults
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Taking control! Structural and behavioural plasticity in response to game-based inhibition training in older adults. / Kühn, Simone; Lorenz, Robert C; Weichenberger, Markus; Becker, Maxi; Haesner, Marten; O'Sullivan, Julie; Steinert, Anika; Steinhagen-Thiessen, Elisabeth; Brandhorst, Susanne; Bremer, Thomas; Gallinat, Jürgen.
In: NEUROIMAGE, Vol. 156, 01.08.2017, p. 199-206.Research output: SCORING: Contribution to journal › SCORING: Journal article › Research › peer-review
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TY - JOUR
T1 - Taking control! Structural and behavioural plasticity in response to game-based inhibition training in older adults
AU - Kühn, Simone
AU - Lorenz, Robert C
AU - Weichenberger, Markus
AU - Becker, Maxi
AU - Haesner, Marten
AU - O'Sullivan, Julie
AU - Steinert, Anika
AU - Steinhagen-Thiessen, Elisabeth
AU - Brandhorst, Susanne
AU - Bremer, Thomas
AU - Gallinat, Jürgen
N1 - Copyright © 2017 Elsevier Inc. All rights reserved.
PY - 2017/8/1
Y1 - 2017/8/1
N2 - While previous attempts to train self-control in humans have frequently failed, we set out to train response inhibition using computer-game elements. We trained older adults with a newly developed game-based inhibition training on a tablet for two months and compared them to an active and passive control group. Behavioural effects reflected in shorter stop signal response times that were observed only in the inhibition-training group. This was accompanied by structural growth in cortical thickness of right inferior frontal gyrus (rIFG) triangularis, a brain region that has been associated with response inhibition. The structural plasticity effect was positively associated with time spent on the training-task and predicted the final percentage of successful inhibition trials in the stop task. The data provide evidence for successful trainability of inhibition when game-based training is employed. The results extend our knowledge on game-based cognitive training effects in older age and may foster treatment research in psychiatric diseases related to impulse control.
AB - While previous attempts to train self-control in humans have frequently failed, we set out to train response inhibition using computer-game elements. We trained older adults with a newly developed game-based inhibition training on a tablet for two months and compared them to an active and passive control group. Behavioural effects reflected in shorter stop signal response times that were observed only in the inhibition-training group. This was accompanied by structural growth in cortical thickness of right inferior frontal gyrus (rIFG) triangularis, a brain region that has been associated with response inhibition. The structural plasticity effect was positively associated with time spent on the training-task and predicted the final percentage of successful inhibition trials in the stop task. The data provide evidence for successful trainability of inhibition when game-based training is employed. The results extend our knowledge on game-based cognitive training effects in older age and may foster treatment research in psychiatric diseases related to impulse control.
KW - Journal Article
U2 - 10.1016/j.neuroimage.2017.05.026
DO - 10.1016/j.neuroimage.2017.05.026
M3 - SCORING: Journal article
C2 - 28527788
VL - 156
SP - 199
EP - 206
JO - NEUROIMAGE
JF - NEUROIMAGE
SN - 1053-8119
ER -