Walking in Virtual Reality: Effects of Manipulated Visual Self-Motion on Walking Biomechanics
Beteiligte Einrichtungen
Abstract
In this article, we investigate the effects of such nonisometric mappings between physical movements and virtual motions in the VE on walking velocity and biomechanics of the gait cycle. Therefore, we performed an experiment in which we measured and analyzed parameters of the biomechanics of walking under conditions with isometric as well as nonisometric mappings. Our results show significant differences in most gait parameters when walking in the VE in the isometric mapping condition compared to the corresponding parameters in the real world. For nonisometric mappings, we found an increased divergence of gait parameters depending on the velocity of visual self-motion feedback. The results revealed a symmetrical effect of gait detriments for up- or down-scaled virtual velocities, which we discuss in the scope of the previous findings.
Bibliografische Daten
Originalsprache | Englisch |
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ISSN | 1544-3558 |
DOIs | |
Status | Veröffentlicht - 02.2017 |