Interactive Segmentation of Muscles and 3D Representation of Meridians Based on Visible Human.

  • Yilin Qin
  • Zhuo Cheng
  • Tiange Zhuang
  • Haisheng Wang
  • Yuanyuan Wang
  • Zhenguo Yan
  • Martin Riemer
  • Tiede Ulf
  • Heinz Hohne Karl

Abstract

Based on VOXEL-MAN software and our previous work on merging acupoint information with the dataset of the male Visible Human, we have refined the segmentation method for muscles and visualized the anatomical structure of meridians. In interactive segmentation, we obtain additional information on connectivity and texture. We also apply surface fitting to track muscle contours on data slices where the threshold segmentation method is hard or impossible to apply. With these processes, the original segmentation method, mainly via threshold, is improved to deal with more complex situations. We also constructed meridians, which are supposed to be composed by groups of acupoints. For that we used the location of these acupoints and interpolation methods.

Bibliografische Daten

OriginalspracheDeutsch
ISSN1557-170X
StatusVeröffentlicht - 2005
pubmed 17281398