Brave new worlds-review and update on virtual reality assessment and treatment in psychosis

Standard

Brave new worlds-review and update on virtual reality assessment and treatment in psychosis. / Veling, Wim; Moritz, Steffen; van der Gaag, Mark.

in: SCHIZOPHRENIA BULL, Jahrgang 40, Nr. 6, 01.11.2014, S. 1194-1197.

Publikationen: SCORING: Beitrag in Fachzeitschrift/ZeitungSCORING: ZeitschriftenaufsatzForschungBegutachtung

Harvard

APA

Vancouver

Bibtex

@article{6b3590e0f42a4289a844ebbf515916a8,
title = "Brave new worlds-review and update on virtual reality assessment and treatment in psychosis",
abstract = "In recent years, virtual reality (VR) research on psychotic disorders has been initiated. Several studies showed that VR can elicit paranoid thoughts about virtual characters (avatars), both in patients with psychotic disorders and healthy individuals. Real life symptoms and VR experiences were correlated, lending further support to its validity. Neurocognitive deficits and difficulties in social behavior were found in schizophrenia patients, not only in abstract tasks but also using naturalistic virtual environments that are more relevant to daily life, such as a city or encounters with avatars. VR treatments are conceivable for most dimensions of psychotic disorders. There is a small but expanding literature on interventions for delusions, hallucinations, neurocognition, social cognition, and social skills; preliminary results are promising. VR applications for assessment and treatment of psychotic disorders are in their infancy, but appear to have a great potential for increasing our understanding of psychosis and expanding the therapeutic toolbox.",
author = "Wim Veling and Steffen Moritz and {van der Gaag}, Mark",
note = "{\textcopyright} The Author 2014. Published by Oxford University Press on behalf of the Maryland Psychiatric Research Center. All rights reserved. For permissions, please email: journals.permissions@oup.com.",
year = "2014",
month = nov,
day = "1",
doi = "10.1093/schbul/sbu125",
language = "English",
volume = "40",
pages = "1194--1197",
journal = "SCHIZOPHRENIA BULL",
issn = "0586-7614",
publisher = "Oxford University Press",
number = "6",

}

RIS

TY - JOUR

T1 - Brave new worlds-review and update on virtual reality assessment and treatment in psychosis

AU - Veling, Wim

AU - Moritz, Steffen

AU - van der Gaag, Mark

N1 - © The Author 2014. Published by Oxford University Press on behalf of the Maryland Psychiatric Research Center. All rights reserved. For permissions, please email: journals.permissions@oup.com.

PY - 2014/11/1

Y1 - 2014/11/1

N2 - In recent years, virtual reality (VR) research on psychotic disorders has been initiated. Several studies showed that VR can elicit paranoid thoughts about virtual characters (avatars), both in patients with psychotic disorders and healthy individuals. Real life symptoms and VR experiences were correlated, lending further support to its validity. Neurocognitive deficits and difficulties in social behavior were found in schizophrenia patients, not only in abstract tasks but also using naturalistic virtual environments that are more relevant to daily life, such as a city or encounters with avatars. VR treatments are conceivable for most dimensions of psychotic disorders. There is a small but expanding literature on interventions for delusions, hallucinations, neurocognition, social cognition, and social skills; preliminary results are promising. VR applications for assessment and treatment of psychotic disorders are in their infancy, but appear to have a great potential for increasing our understanding of psychosis and expanding the therapeutic toolbox.

AB - In recent years, virtual reality (VR) research on psychotic disorders has been initiated. Several studies showed that VR can elicit paranoid thoughts about virtual characters (avatars), both in patients with psychotic disorders and healthy individuals. Real life symptoms and VR experiences were correlated, lending further support to its validity. Neurocognitive deficits and difficulties in social behavior were found in schizophrenia patients, not only in abstract tasks but also using naturalistic virtual environments that are more relevant to daily life, such as a city or encounters with avatars. VR treatments are conceivable for most dimensions of psychotic disorders. There is a small but expanding literature on interventions for delusions, hallucinations, neurocognition, social cognition, and social skills; preliminary results are promising. VR applications for assessment and treatment of psychotic disorders are in their infancy, but appear to have a great potential for increasing our understanding of psychosis and expanding the therapeutic toolbox.

U2 - 10.1093/schbul/sbu125

DO - 10.1093/schbul/sbu125

M3 - SCORING: Journal article

C2 - 25193975

VL - 40

SP - 1194

EP - 1197

JO - SCHIZOPHRENIA BULL

JF - SCHIZOPHRENIA BULL

SN - 0586-7614

IS - 6

ER -