A new method for practicing exploration, dissection, and simulation with a complete computerized three-dimensional model of the brain and skull.

  • R Schubert
  • K H Höhne
  • Andreas Pommert
  • Martin Riemer
  • T Schiemann
  • U Tiede
  • W Lierse

Abstract

In current practice, anatomical atlases are based on a collection of planar images presented in a book or, recently, stored on digital media. We present a new kind of interactive true three-dimensional (3D) anatomical atlases based on a volume model derived from MRI and CT. The model has a two-layer structure. The lower level is a volume model with a set of semantic attributes connected to each voxel. The semantic attributes are assigned by an anatomist using a volume editor. THe upper level represents a set of relations between these attributes. Interactive visualization tools such as multiple surface display, preparation of transparent material and cutting are provided. It is shown that the combination of this model with advanced tools for volume visualization provides the 'look and feel' of real dissection. The system therefore represents a bridge between real dissection of a cadaver and textbooks and classical atlases of anatomy. First tests have shown that the atlas system may be used successfully for teaching anatomy, but also as a reference for radiologists or surgeons. The powerful underlying data structure potentially includes all classical visual teaching aids. As a replacement of classical atlases, however, spatial resolution has still to be improved.

Bibliografische Daten

OriginalspracheDeutsch
Aufsatznummer1
ISSN0001-5180
StatusVeröffentlicht - 1994
pubmed 7976188